It kinda has a feel like it could be a song in a Mega Man game. That being said, it's kind of got a weird, jerky, robotic feel to it that keeps it from flowing quite right. It is good, though. I like this little interlude that's happening in the middle... The piece is good, but I don't think I'd dance to it. I don't dance much though, so don't feel bad.
Definitely had a boss feel to it. There isn't anything about that song that makes me feel like it couldn't be used in a video game, and it's actually better than what's in a lot of games. The energy is right, and it sticks to all the typicalities without seeming forced. Keep up the good work, brother.
I like this, the imagery is definitely in the music. I think it's the harp sounding instrument I hear that really drives the underwater home, and the bassline being slow sort of gives the feel of the unsure steps of exploration.
Thanks for leaving feedback! Yeah the harp was definitely a big factor in writing this song. That plus the solo violin along with the piano was all very beneficial to the whole underwater feel. The defending baseline too! That was a big factor as well, the slow movements were very influential to that mystic exploration. Thanks for reviewing!
This is really good. The build up is subtle but still leads to a natural transition into the plateau of the song. I also like the quiet synth in the back for that duration, which sticks out in spite of a relatively low volume as being the one obviously electronic element. The rest of it sounded very natural, and the synth slipped right in without being disruptive. Top notch stuff.
Thanks for the review! Glad you liked it!
You did a pretty good job of making the sonic vibe.
There's a lot of highs going on here, and not much in the way of lows. It sounds kind of sparse for that reason, but I like the groove of it. It brings the 'enter your initials' screen from old arcade games to mind.
I feel like there's too much reverb going on. It even seems to clash directly at certain times. I'm sure it was intentional, but the track is pretty dense, which to me would mean that it doesn't need much reverb because there isn't much sonic space to fill. The song itself is good though. It's got a good energy, but still somewhat chill. The drums are consistent with the genre, and I like the bass. The amount of distortion is just right.
This is amazing. It's been so long since I've heard good heavy industrial style music. I like the sort of black space opera lyrics, too. I can already see the kids in Germany rolling balls on xtc and stomping around to this.
Sounds like German kids know how to have fun!
It's hard to place the emotional content of this song, but I definitely don't feel that it's depressed or lonely. The bells/music box/chimey thing has a sort of going to bed alone feel to it, but when the rest of the instruments come in it's entirely too lively for that. There wasn't anything horrible about the song, it just feels a little scattered. I think you could split it into two halves and build two entirely new songs on those halves. As far as the audio quality itself and the tunes behind it are concerned, I think it's good overall.
This could definitely be intro music to a Dungeons and Dragons style computer game, or walking through the woods/abandoned camp/bank of a river. Definitely makes me picture Cloud from FF7 running around, all blocky and probably about to get attacked by a fishwolfpigsquirrel. It is repetitious, but I don't feel that it takes away from the work as a whole. I wouldn't put it on my MP3 list, but I would put it on a playlist when I was playing fantasy setting video games. I think the woodwind at the beginning and the looped harp are the parts that would stand out in my mind as the most memorable parts. I like the snare drum as well, and it's at a good volume. It builds a little tension without disturbing the preexisting flow of the song. Good stuff.
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